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How To Publish An Apple Watch App To The AppStore

The Apple Watch launch is almost nearing at the time of writing this article. I'm all excited and ready to submit my first Apple Watch compatible application to the AppStore. I'll write down my learning experience here so that you can publish your own Apple Watch application to the app store. I'll do this step by step, as the work of my current app progress. This article will be updated over time until I reach the final step to see it live in the AppStore.

Step 1 : Make the iPhone Part of the Apple Watch

An Apple Watch app is not much different from an iPhone app. In fact, it is a sub-part of the main iPhone application running on the iPhone and the Watch App merely acts as the extension of the parent app in the iPhone. So essentially, need an iPhone app anyway. In this scenario, I'm thinking of building an app that will be useful both on iPhone as well as the Apple Watch, instead of solely focusing on the the Apple Watch aspect. The app will be very simple, but all it has will be available on both the devices.

Update: To submit Apple Watch Application now, you should use Xcode 6.2 and not Xcode 6.3. The Xcode 6.3 comes with Swift 1.2 which is currently under beta and not yet supported for AppStore release.

Also, as of now Apple AppStore is not accepting Apple Watch applications . See the screenshot from Apple WatchKit portal below:










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